The story mode consists of the protagonist Shaun, a young genius, collecting a loose flock of 15 sheep before the Farmer returns. Developers even add an entertaining side story of the Farmer’s exploits on the way home. Developers envelop the game with intuitive play throughout the main story, timed minigames and side tasks. The story mode requires considerable skills as simple tasks expand requiring good navigation and memory skills.
The point-and-click action lets player pick up things, which are then automatically put in the inventory, but finding random items in this format can be very time consuming. Gamers might want to remember which bushes they brushed through, as well as several other environmental areas so they don’t grow weary with the item searches. The wide variety of items Shaun cannot use gets repetitive after a while, even though they are comically bumped off the screen with a cow bell sound.
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